Upscaling Tom & Jerry to 60 fps shows why we don't
A YouTuber interpolated Tom & Jerry footage to 60 fps using AI and the results are less than desirable. It's definitely smoother, but it's pretty clear upscaling framerates doesn't really work for animation. Animators generally make deliberate choices when it comes to frame duration, and the rhythm of the 60 fps version just feels off. It's like watching somebody clap off beat to your favorite song. The music is still great, but now you're annoyed for no reason and can't really enjoy it. I mean, c'mon, it's just clapping! It's not that hard, Steve! Why do you always have to ruin everything?!

Awkward small talk during mid-air F-15 refueling
This is some awkward small talk during a mid-air refueling of an F-15 Eagle. It's weird that you can be doing something this cool while having a...

Unboxing the official mask Apple designed for its employees
This is an unboxing video of the official mask Apple designed for its employees. In typical Apple fashion, it's white, designed in California, and manufactured in China....

Fleischer Studios 'Superman' upscaled to 4k using neural networks
YouTuber Jose Argumedo took the 1941 Fleischer Studios Superman cartoon 'The Bulleteers' and upscaled it using Waifu2x, an image upscaler that uses deep convolutional neural networks. Waifu2x...

Creating 3D models of people from 2D images
Continuing humanity's race towards potential deepfake hell, researchers have developed a way of creating 3D models from 2D images using neural networks. The full title of the...

Gollum lip syncs The Scatman using AI Lip Sync
Another day, another video of movie characters lip syncing to pop songs. This time, somebody turned AI Lip Sync on Gollum to make him lip sync The...

Using artificial intelligence to make movies lip-sync Smash Mouth's 'All Star'
Visual effects engineer Jonty Pressinger (who previously fixed The Lion King remake by deepfaking it to look more like the cartoon version) was testing out Wav2Lip and...