A New Low: Gov't Spies On Your World Of Warcraft Guild

December 10, 2013

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Because apparently the US government cares what sort of enchanted armor your level 90 blood elf warlock is wearing, recently leaked documents indicate the National Security Agency actively spies on massive multiplayer online games like World of Warcraft and Second Life. No word how many hours they've logged watching me fly around like naked Superman.

According to the Guardian, real-world agents were deployed into those virtual worlds to extract communications, recruit potential informants and keep tabs on potential terrorists.


"So many different U.S. intelligence agents were conducting operations inside games that a 'deconfliction' group was required to ensure they weren't spying on, or interfering with, each other," wrote the Guardian.

The documents don't indicate whether the push led to any usable information, nor whether any terrorist plots were detected or foiled in "World of Warcraft" or other virtual environments.

Oh sure, so they did it all in the name of anti-terrorism. You want me to tell you what really happened? Somebody made themselves and all their friends the cushiest government jobs ever. You know how I know that? Because I think like the government. "You're a shyster." I was born to be a politician. "Then why aren't you?" I hate public speaking. Plus there's the felonies.

Thanks to Jarod and jazzman81, who both actively raid spy villages in World of Warcraft.

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