Wow, That's Pretty Brutal: 8-Bit Fatalities

May 7, 2009

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Flickr user has a dream. A dream about what Mortal Kombat-style fatalities would look like in oldschool, 8-bit games. Nice, tastypaints (I'll keep him occupied, you call the nuthouse).

Before Mortal Kombat, violence in video games was largely unheard of or ignored because of its extreme pixelized simplicity. But when Liu Kang and Sub Zero came along to finish off arcade goers the world changed and parents were in an uproar (not mine though).

Just because you didn't see pac-man violently tearing into the ghosts with his jaws, or mario smashing in the brains of a goomba, thats what I knew was happening. I knew my goal was to kill these enemies, so Mortal Kombat wasn't a big change for me. And so, I decided to show everyone just what I imagined was happening when these little blocky, pixelized abstractions did when they came into contact with eachother, but in a much more visceral, and gory way than could ever be shown with limited graphical systems.

Interesting, tastypaints (are they on their way -- did you tell them to bring a straitjacket?). Hit the jump for two more, and then check out the Flickr gallery to see them all. Haha, they're here! Tastypaints you are going away for a long, long time you demented little -- NO NOT ME, HIM! WHAT IN THE....DAMN YOU, GEEKOLOGIE READER! Well played.

Hit it.

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Flickr Gallery

Thanks to Margo the Jeweler, who, TOASTY!

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