OnLive: The Future Of Video Gaming?

March 25, 2009


OnLive promises to change the way we game by requiring no heavy-duty consoles or gaming rigs in the future, just a simple box and high-speed internet connection.

The brainchild of Rearden Studios founder Steve Perlman, formerly of Atari, Apple, WebTV and more, and Mike McGarvey, formerly of Eidos, the technology looks to revolutionize the way computer games are brought home. Instead of spending hundreds or thousands of dollars on the latest video game hardware that will make games like Crysis playable at nearly maxed settings, let OnLive's servers handle the processing. All that's required is a low cost "micro console" or a low end PC and a broadband internet connection.

Using patented video compression in tandem with algorithms that compensate for lag, jitter and packet loss, OnLive delivers video at up to 720p resolution at frame rates up to 60 frames per second. Of course, the quality of the video feed relies on your connection.

Well not bad. I'm really curious to see how this plays out. And by curious I mean bi-curious. NOW WHICH ONE OF YOU HANDSOME DEVILS WANTS A KISSIE?! Haha, ignore that, it's just a cold sore.

Official Site

OnLive Makes PC Upgrades Extinct, Lets You Play Crysis On Your TV [kotaku]

Thanks to Julian, Ryan and Miguel, who don't need consoles because they game in their heads. They're freaking crazy people.

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