Guy Beats 'Unbeatable' 15-Year Old N64 GoldenEye 007 Dam Level Speedrun Record

December 5, 2017

goldeneye-dam-speedrun-record.jpg

This is a video of speedrunner Karl Jobst beating the 15-year old speedrun record for the Dam level played on Agent difficulty in GoldenEye 007 for the Nintendo 64. The previous record of 0:53 was set by Bryan Bosshardt on Sept. 27, 2002 (and tied by numerous others since), but Karl is the first to make the drop to 0:52. Judging from his reaction, that must have felt pretty amazing. Still, I wonder how much time he spent trying, not knowing if a sub 0:53 run was even possible. Believe in yourself and never give up -- that's the message here. Also, no, you can't pick Oddjob in multiplayer, that's cheating you cheater.

Keep going for a video of the record and his reaction.

Thanks to Draco Basileus, who actually ran a 0:51 in 1997 but didn't have the technology at the time to document his record.

  • roehlstation

    Now I can make it through the day.

  • MadMonkey

    I'm an awkward nerd and this video is cringier than anything I've ever done.

  • Tigerh8r

    Shot Total: 4
    Kill Total: 0
    Head, Body, Limb, Other Shots : 0
    Accuracy: 75% ... ???

    My math hurts!

  • TJ Wilferd

    Some of the things people concern themselves with...

  • Matt

    this seemed ez, git gud mate

  • Bubbubsky

    Congratulations?

  • Shawn

    I hear they're working on a new Bond game called "007: Whispering Eye"

  • TheQiwiMan

    I hope some day I find something to care about 1/10th as much as this guy cares about this game.

  • Doog

    We all do. Sadly, I fear it may never happen.

  • Jason Christopher

    So all you have to do is just move through the level without ever looking around or engaging an enemy?
    That's not meant to be a snarky internet insult. I genuinely don't get this. Someone break it down.

  • JJtoob

    A lot of speedruns will seem really weird due to people trying to cut corners for different reasons like taking advantage of game mechanics, glitches or technical reasons as Wodge explained. Odd jumping, looking at weird angles, stuff like that is fairly common.

  • Wodge

    In goldeneye, you move slightly faster if you're moving diagonally, not looking at stuff is to eliminate any possibility of the games framerate dropping, which will result in a lower time.

  • Talon184

    I'm a geek. I know I'm a geek. I'm proud to be a geek.......but I'm just not this kind of geek.

  • GeneralDisorder

    I like playing Goldeneye with every cheat on shooting every enemy with the tank gun (the actual gun you have when you're driving the tank in that one level).

    I sort of wish there was some kind of golden rocket mode.

  • Doog

    If you just watched the video it would take at least four minutes to figure out if he's happy or sad.

  • Draco Basileus

    Best/weird part is where is partner comes in an just sort of "pets" him for a few minutes and then leaves (probably to call psychiatric services).

  • captaindash

    Haha, she pets him like she's never petted an animal but watched a video on it. Maybe she's one of those sex robots.

  • Doog

    Partner: "He's freaking me out again. I can't tell if he's crying or not and whether it's because he's happy or not"

    Psychiatrist: "Like I told you last time, the only thing you can do for him now is casually pet him then awkwardly walk away. He's too far gone"

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